For this lighting project, I assembled the map with several Megascans assets. My goal was to improve my sense of composition. I wanted the scene to feel big and make a great scenery. I then lit this scene with Lumen in UE5 using PBL workflow.
I wanted to work with the PBL workflow, so I had to learn how things worked. I used an hdri and the good exposure and intensity value for a sunny day, which I modified slightly to improve the look. And I used the post process for color grading.
For the underwater scene, it wasn't PBL. I wanted to practice the underwater sensation, but not in a realistic way.
I did this project in 1 week and it was a very rewarding exercise ! Thanks to all the people who helped me !
Beauty 01 - Setup
Beauty 02 - Setup